Our run on Assassin's Creed is coming to an end...

Like all good adventures, our ongoing run on Assassin’s Creed is coming to an end.Two weeks ago Conor and I submitted our script for Assassin’s Creed #14. We knew at the time it was our final issue in the current run and made sure to jam it (as well as the previous Issue #13) with as much character and action moments as possible (and a couple very jarring deaths, too). And when the final words “The End” were typed on the final page, I sat back and reflected upon how much fun it had been to bring these characters to life.It was both a melancholy – and proud moment.In early 2015 we were approached by Titan editor Lizzie Kaye asking if we’d be interested in pitching on a video game property license. She didn’t tell us which one but would after we signed an NDA (non-disclosure agreement). As I was signing it I was singing to myself, like some sort of mantra: “Please let it be Assassin’s Creed… Please let it be Assassin’s Creed…” And, well, you know what the end result was.From our release last year at New York Comic-Con (with rave reviews) through to a panel at FanExpo Canada a month ago, it’s been a wild ride.Conor and I are proud of what we’ve been able to create. Our main character, Charlotte de la Cruz, has been so fun to create and write for. Like all great characters, she’s flawed – a little too impulsive, a little too argumentative and stubborn – but she’s also determined, caring an idealistic. We’ve also enjoyed writing for the time periods she’s delved into, especially the Salem Witch Trials (I read a half-dozen books about the era before writing a single word of the script).Yes, me signing at the Titan Comics booth at NYCC 2015. Conor, editor Andrew James and artist Dennis Calero are actually doing work while I pose. I’ve thoroughly enjoyed creating within a world that has such a HUGE fanbase. So many followers on social media and at shows help to bring this property to life. And it’s only natural! It’s such an amazing world Ubisoft has been able to create! The reason I really loved the video games in the first place is that it’s both entertaining and enlightening. It’s an incredibly immersive world in which you get to travel back to times like Renaissance Italy and Revolutionary France and feel like you’re almost there.Assassin's Creed #13. Coming out next month. There are so many people to thank and give props to. Our original editor at Titan, Lizzie Kaye, who had the confidence that we could create some great stories within the world. She’s a superstar and a great editor (and even came to my talk at the Globe Theatre in May, 2015) to cheer me on). She passed the baton on to the uber-cool Tom Williams, who has helped shepherd the final few issues and is tasked with keeping our tale alive. The others at Titan Comics - Andrew James, Chris Teather, Lucy Ripper, Will O’Mullane, Ricky Claydon – who have created a fantastic support system for us.  Fred Van Lente, the writer of the companion Templars series has been a great confidante that I could discuss ideas and characters with (very convenient since we’re only a ten-minute ride away from one another). And there’s the squad at Ubisoft – game writer (and guitarist supreme) Richard Farrese, the worldly superpower Anouk Bachman, and the silent but deadly Clemence Deleuze. And Ubisoft’s Aymar Azaizia, who I always seem to be on panels with and we start talking about the coolest immersive media projects out there!)I must give props to my two collaborators. Neil Edwards has been our artist since day one and he’s been great to work with. He’s the one that designed Charlotte’s look and I think he really brought a little bit of her Latin flair to the mix. And of, course, my co-writer Conor, who brought his trademark humor, dialogue and scripting skills to each and every issue.Charlotte in our first issue, about to take a leap of faith. It was a metaphor for us taking a leap into the world as writers. Or something like that. And thanks to all of you that read the series. I know that as time goes on more fans will discover our books and it’s great to chat with those that have, asking questions about specific characters and situations.I’d like to wish the upcoming creative team – Dan Watter, Alex Paknadel and Jose Holder – the best as they take the reins. I know you’ll love working with the squad and enjoy it! It’s an amazing sandbox you get to play in.A cover for Assassin's Creed 14 (our final issue), due out in late-November/early-December. There are some ideas and worlds that we didn’t have a chance to delve into (I had an amazing Eternal Sunshine of the Spotless Mind-esque storyline that would have been amazing!) but I’m happy with what we’ve been able to create in our three arcs. And I’m sure you’ll see us back in the Assassin’s Creed world at some point in the future.Me at a FanExpo Canada panel last month talking about Assassin's Creed, transmedia, and a whole whack of other things. I'm with Ubisoft head of content Aymar Azaizia and the great Andrien Gbinigie. In the meantime, enjoy our final three issues. Issue #12 is released this week (I’ll have some for sale at New York Comic-Con this weekend) and, as I said, our final two issues are rocking fun times.Much like Charlotte de la Cruz, I’m really happy to have been selected for this mission. And I’m excited to see what comes next.Anthony 

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I'll be at New York Comic-Con this week!

Hello fans!Things have been busy here in Kill Shakespeare Land with lots of work and deadlines of late. Many things to announce in the coming months...But first, I want to announce that I'll be attending New York Comic-Con this upcoming week in my adopted city!I'l be at Table 1249 the entire weekend, along with some helpers at the table. I'll have copies of all Kill Shakespeare volumes, our board game, our ShakesGear t-shirts, and copies of Assassin's Creed (Volume 1 and issues 6-12) and Sherlock Holmes vs Harry Houdini. And you'll be able to find out more about our future projects as well!I'll be there!I'll also be attending a few panels and signings. These include:Dynamite Comics' Panel - Thu, Oct 6 @ 7:45pm (Room 1A02)How to Self-Publish - Fri, Oct 7 @ 11am (Room 1A02)Assassin's Creed Signing - Sun, Oct 9 from 12 noon - 1pm (Titan Comics' Booth)So come by and visit me - it's gonna be a great show! 

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Assassin's Creed: Volume 1 Released this Week (with signing at Barnes & Noble!)

It's been a while since I've posted anything on this site. Again, my apologies... but today I will take a moment to post a great new piece of information!ASSASSIN'S CREED VOLUME 1: TRIAL BY FIRE is released in book stores across the world this week!The first volume - such a great cover!“It’s a fantastic video game based title., it really captures a lot of spirit of Assassin’s Creed…captures your imagination from the get-go” - The Mary SueThis first volume collects the first five issues of our series, which introduces us to Charlotte de la Cruz, an over-educated and under-employed millennial that is recruited by a mysterious organization known as the Assassins to go into the memories of her ancestor using the Salem Witch Trials.To celebrate this launch, I will be doing a signing at the Barnes & Noble at Union Square, Manhattan (33 East 17th Street) this Friday (June 10th). You can get some details here but swing by anytime between 7 - 9 to pick up a copy, say hello, and have some fun!   

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Assassin's Creed #6 Released This Week!

Sorry I've been so silent on this end. Things are really busy with a LOT of projects on the go, and some really cool developments and announcements coming in the near future.But let's not get ahead of myself... I'm here to talk about Assassin's Creed, as our title suggest.ASSASSIN'S CREED #6 is released in comic shops (and online) this week - Wednesday, March 16th. It's the beginning of our second arc, which means we keep some characters (our modern-day tale with Charlotte de la Cruz and her teammates) and introduce new ones. For the latter, it means that we talk Charlotte to the Last Days of the Inca Empire, circa 1536. It's an amazing time in history - and an incredible society - and we focus on a new historical character called Quila, who is a "Chasqui" (a messenger) who is responsible for bringing messages back and forth between locales. The Inca society was quite developed and had created their own form of composed communication, and it's one of these messages that Quila must deliver when she discovers it features dangerous information.You can access a preview of the pages here.The great artist Paul Pope does our A cover for this issue: it's a great one:Assassin's Creed #6 Cover (Paul Pope)So pick up your copy this week! 

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Assassin's Creed #3 in Stores (and online) Tomorrow!

Yes, it's been a while since I've posted anything. I apologize to the regular readers of this blog but I've been pretty, pretty busy with a wide range of personal and professional things. Look for a few big announcements in January regarding new projects - it's an exciting time here in New York!As for my return to the site? Well, it's because I wanted to share that our next issue of ASSASSIN'S CREED (the third issue) will be in comics shops and online tomorrow (Wed, Dec 9th). We're excited about this issue - there's some really great visuals, a riveting story with our leads Charlotte de la Cruz and Tom Stoddard, and some new insights into the Salem Witch Trials period.The official write-up is:Desperate to escape from the horrors of Salem, Tom must place his trust in the hands of a stranger, and go against every instinct he has as an assassin, and man, to save the terrified travelers relying on him. For Charlotte, time's running out as the Templar threat moves closer...And here are the covers for the issue:Cover B by Stephen MooneyCover A by Dennis CaleroSo pick up at issue at your local comic shop (or online at Comixology) and let us know what you think!   

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Assassin's Creed Released to Great Acclaim!

Thanks SO MUCH to everyone in the last week that has purchased, read, reviewed, enjoyed, commented on ASSASSIN'S CREED #1, released last Wednesday. We were so happy to hear about how great the pre-orders were and the early reviews. Some reviews are here, here and here. We, along with Ubisoft and Titan Comics are thrilled with the response. Thanks so much!Cover by Dennis CaleroWe have some great story coming up for you so keep following us and keep reading Assassin's Creed!If you haven't read it yet, you can find a preview of the first issue here

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New York Comic-Con!

Hello! It's been a while as I've been quite busy over the last month with  lot of stuff going on and lots of news to announce in the coming months. It's a little frustrating as I love to be able to post information regularly for our readers but, alas, I also need to make time to do, well, actual creative work that I will be able to write about!But today I write about this weekend... The New York Comic-Con!Yes, we will be attending the New York Comic-Con this weekend (Oct 8 -11) at the Javits Centre. It's the second-largest comic convention in North America and seems to grow bigger and bigger each year (with attendance hitting about 150,000, from what I've been told). It's always our biggest show of the year and this year it'll be just as big for us!Anthony and Conor with uber-volunteers Eliscia and KateWHERE WE'LL BE (OUR BOOTH)We'll be at the same spot we've had for the last three years - BOOTH #1249, locating in Small Press area and close by the Marvel and Image booths. It's a great spot and we're happy to return. Conor will be overseeing the operation this weekend and I will be there on Thursday, Friday and Sunday. And joining us this time around is our amazing Marketing Coordinator Keith Morris! So swing by to pick up copies of Kill Shakespeare (including our recently-released hardcover book), Sherlock Holmes vs Harry Houdini (now available in graphic novel!), our board game, our t-shirts, and the first issue of Assassin's Creed (being released on Wed, Oct 14th!).ASSASSIN'S CREED - PANEL AND SIGNINGSTo celebrate the release of Assassin's Creed #1, we'll be taking part in a number of signings and a panel talk with Titan Comics. Our signings will be:Thur 3:15 - 4:15 - Titan Comics Booth # 2142Fri 1:30 - 2:30 - Titan Comics Booth # 2142Sat 2 -3 - Titan Comics Booth # 2142And our panel is:PANEL: ASSASSIN’S CREED COMICS PANELTime: 1:45PM – 2.45PM - Room IA24Guests: Richard Farrese (AC Scriptwriter at Ubisoft), Aymar Azaizia (AC Head of Content), Anthony Del Col (writer), Conor McCreery (writer), Dennis Calero (artist), Fred Van Lente (Templars writer), Andrew James (Executive Editor) So come by and say hello - it would be great to see you! 

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Pre-Order Your Copy of Assassin's Creed #1 This Month!

Last week Conor and I spent two days in Montreal, meeting with the key content brain trust for Assassin's Creed. It was a creatively energizing time for me, finding out more about the immersive world of the franchise, future plans, and how we can add to the lore of the world. See photo below...Artist Neil Edwards is busy at work on the art and what we've seen thus far has been great - we're excited to show you artwork when we can.As for the first issue, it's scheduled for release on October 14th. And you have a chance to pre-order your copy this month at all comic shops!Here is the two-page spread in Previews magazine (the ordering catalogue for comic retailers), which highlights the series and some art:The Ad for Comic Retailers for Assassin's Creed #1Go to your local comic shop and as for them to pre-order this book. The order code is AUG151704 (regular cover) with alternative covers available as well.We'll post more information over the coming weeks.And here's a photo from Montreal from last week, with Conor and I and the creative brain trust (along with editor Lizzie Kaye and writer Fred Van Lente):Lunching and Assassin-ating... 

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We're writing the new Assassin's Creed comics!

We're excited to announce that we are the writing team picked to write the new Assassin's Creed comics book series, debuting this fall from Titan Comics!Announced late yesterday by our amazing editors Andrew James and Lizzie Kaye at a panel at San Diego Comic-Con we were upset to have missed, we will be overseeing a new story arc for the game franchise that has sold millions of copies worldwide. When we were first approached months ago by Lizzie, she labelled it as a "mysterious video game franchise" and the first thing I thought was: "Please let it be Assassin's Creed... Please let it be Assassin's Creed..." I've been a fan of the world and mythology that Ubisoft has created and I'm quite excited to be playing in their sandbox.Our first adventure will be taking place in a very interesting time period: The Salem Witch Trials in the late-17th century, which will parallel a modern-day espionage tale. It's a very fascinating historical time period where the US was really starting as a country and people suddenly stopped trusting one another - and sometimes themselves. A great world to delve into and tell the story of some of the accused and the people trying to save/hurt them. We've created great new characters and have been doing quite a bit of research into the time period to bring it to life.Here is some of the preview artwork by British artist Neil Edwards, who we are quite excited to work with:The mock-up first cover for Assassin's Creed #1, artwork by Neil EdwardsAnd you can find coverage of the announcement here.The first issue will be released in early October and followed up monthly. You can pre-order copies (there will be 5-6 variant covers for the first issue) in comic shops later this month and all of August. We'll get you the order code as soon as we receive it. And stay tuned here for more information as we move towards this great new series. 

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